Unity Associate Programmer Program
I was contracted by Unity and Legends of Learning to develop and produce the Unity Associate Programmer program. The program prepares and tests student’s core skills and competencies across programming, UI, debugging and asset management in the Unity game engine.
The program consists of 4 different courses, 15 hours of video, 2 full game prototypes, extensive support materials and practice exam questions.
For the project I developed the core curriculum and put together a small team to develop the example projects used in the course. My roles included project manager, curriculum developer, programmer, modeler and general Unity developer.